The Mountain
Regions
Delete this score from the scoreboard?
This project is fully published — start a new draft from a copy?
Return to the starting gate? You will lose your current rank, location, and items.
Are you sure you would like to change difficulty levels mid-game?
Manual tuning
Use a skill:
Room to edit:
Can be entered from:
This room is a draft, staged inside a project — a live room can't yet link an exit into it, so "Can be entered from" is unavailable until it's published.
Exits to:
Item to edit:
Home room:
Carrier gains rank (optional):
Optional extras:
New action:
Edit an existing action:
Editing this here means its effects are now authored as an ordered step list from now on — it can no longer be edited as separate fields anywhere else.
Gate this action — require carrying an object:
NPC to edit:
Home room:
Wandering behavior:
Quest to edit:
Actions gated by this quest — require carrying this quest's marker:
This quest has no marker object — there is nothing to gate an action on.
Exits gated by this quest — require carrying this quest's marker:
This quest has no marker object — there is nothing to gate an exit on.
Touched with no reset coverage:
Reset sentinels — objects/NPCs forced back to a known room and/or state on reset:
Carried items stripped from every session on reset (ctrl/cmd-click to select several):
Occupants relocated to another room on reset:
Your rank:
Fetch or clone an object into your carrying panel:
Currently carrying:
Not carrying anything.
Reset a real object's shared state to its default:
Saved templates:
Room(s):
Possibility Name:
Trigger:
Requires (all of the following):
Does (in order):
Additional rooms — each needs its own object picks:
Possibility to edit:
Trigger:
Requires (all of the following):
Does (in order):
Entry phrase to edit:
Outcome shape:
Rank:
Starting room:
Grants (optional, first-come-first-served):
This entry phrase is a draft — staged inside this project only, not live, not visible to any player, until it's published.
Room to demolish:
Item to demolish:
NPC to demolish:
Possibility to demolish:
Limit of one demolition at a time.
Drag a room to reposition it. Click a room to edit it. Drag empty space to pan.
Click a room to edit it here.
A saved canvas of real, live rooms — position and label them freely. Nothing here is unpublished content; everything referenced already exists. Saves automatically.
Drag a room to reposition it. Click a room to edit it. Drag empty space to pan.
"Build New Room" and "Build New Entry Phrase" both stay drafts here — not live, not visible to any player — until it's published.
Click a room to edit it here.
This room no longer exists in the live world — remove it from the canvas, or leave it as a record of where it used to sit.
This room is a draft — staged inside this project only, not live, not visible to any player, until it's published.
Add to this room:
This room has no items yet — an action lives on an item, not the room itself. Add an item first.
Attached to this room:
Nothing is attached to this room yet.
This entry phrase no longer exists — remove the gate from the canvas, or leave it as a record of where it used to sit.
This entry phrase is a draft — staged inside this project only, not live, not visible to any player, until it's published.
Unplaced rooms — drag into the grid:
The Labyrinth: